Research Library Update: Open-Ended Video Games: A Model for Developing Learning for the Interactive Age

In “Open-Ended Video Games: A Model for Developing Learning for the Interactive Age” by Kurt Squire you see a pretty clear model for how Civilization in particular, and games in general, can be tools to engage students and propel their learning outside of the classroom. To read my thoughts on the article and download it, check out the Research Library page.

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